/* VIM: let b:cf5build="clang -std=c++20 -O2 -pthread -lstdc++ -I. {SRC} -o {OUT}" VIM: let b:cf5run="{OUT}" */ #include #include #include #include void print(const std::vector& row) { for (auto i : row){ std::cout << i << ','; } std::cout << std::endl; } void print(const std::vector>& board) { for (const auto& row : board){ for (auto i : row){ std::cout << i << ','; } std::cout << std::endl; } } struct OneDimVec { using board_t = std::vector; using iterator_t = int *; enum {dimentions=1}; static iterator_t begin(board_t& b, int n){ return b.data(); } static iterator_t end(board_t& b, int n){ return b.data()+b.size(); } static iterator_t next(iterator_t it){ return it+1; } }; struct OneDimVecReverse { using board_t = std::vector; using iterator_t = board_t::reverse_iterator; enum {dimentions=1}; static iterator_t begin(board_t& b, int n){ return b.rbegin(); } static iterator_t end(board_t& b, int n){ return b.rend(); } static iterator_t next(iterator_t it){ return it+1; } }; template void push(typename Traits::board_t& board, int n) { auto q = Traits::begin(board, n); auto pe = Traits::end(board, n); for (auto p = Traits::next(q); p != pe; p=Traits::next(p)){ if (*p==0){ continue; } else if (*q == 0){ *q+=*p; *p = 0; } else if (*q == *p){ *q+=*p; *p = 0; q = Traits::next(q); } else { q = Traits::next(q); *q = *p; if (q != p){ *p = 0; } } } } template void test(typename T::board_t v){ std::cout << "--------------" << std::endl; print(v); if constexpr (T::dimentions == 1){ push(v,0); } else { for (int i = 0; i < T::dim_size(v); ++i){ push(v,i); } } std::cout << "-" << std::endl; print(v); } struct BoardTraits { using board_t=std::vector>; enum {dimentions=2}; struct iterator_t { board_t& b; int i; int j; int& operator*(){ return b[i][j]; } bool operator != (const iterator_t& it){ return i != it.i; } iterator_t& operator = (const iterator_t& it){ i=it.i; j=it.j; return *this; } }; }; struct Up : public BoardTraits { static int dim_size(const board_t& b){ return b[0].size(); } static iterator_t begin(board_t& b, int n){ return {b, 0, n}; } static iterator_t end(board_t& b, int n){ return {b, int(b.size()), n}; } static iterator_t next(const iterator_t& it){ return {it.b, it.i+1, it.j}; } }; struct Down : public BoardTraits { static int dim_size(const board_t& b){ return b[0].size(); } static iterator_t begin(board_t& b, int n){ return {b, int(b.size())-1, n}; } static iterator_t end(board_t& b, int n){ return {b, -1, n}; } static iterator_t next(const iterator_t& it){ return {it.b, it.i-1, it.j}; } }; struct Left : public BoardTraits { using iterator_t = std::vector::iterator; static int dim_size(const board_t& b){ return b.size(); } static iterator_t begin(board_t& b, int n){ return b[n].begin(); } static iterator_t end(board_t& b, int n){ return b[n].end(); } static iterator_t next(const iterator_t& it){ return it+1; } }; struct Right : public BoardTraits { using iterator_t = std::vector::reverse_iterator; static int dim_size(const board_t& b){ return b.size(); } static iterator_t begin(board_t& b, int n){ return b[n].rbegin(); } static iterator_t end(board_t& b, int n){ return b[n].rend(); } static iterator_t next(const iterator_t& it){ return it+1; } }; int main ( void ) {try{ auto begin = std::chrono::high_resolution_clock::now(); test({4, 0, 4, 8}); test({4, 0, 4, 8}); std::cout << "test" << std::endl; //...... test({ {4, 0, 4, 8}, {2, 0, 2, 8}, {1, 1, 0, 0}, {4, 0, 4, 4} }); test({ {4, 0, 4, 8}, {2, 0, 2, 8}, {1, 1, 0, 0}, {4, 0, 4, 4} }); test({ {4, 0, 4, 8}, {2, 0, 2, 8}, {1, 1, 0, 0}, {4, 0, 4, 4} }); test({ {4, 0, 4, 8}, {2, 0, 2, 8}, {1, 1, 0, 0}, {4, 0, 4, 4} }); auto end = std::chrono::high_resolution_clock::now(); std::chrono::duration seconds = end - begin; std::cout << "Time: " << seconds.count() << std::endl; return 0; } catch ( const std::exception& e ) { std::cerr << std::endl << "std::exception(\"" << e.what() << "\")." << std::endl; return 2; } catch ( ... ) { std::cerr << std::endl << "unknown exception." << std::endl; return 1; }}